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War Mage Diary

Created by Cory at The WitchBorn

Perdition is overrun by WitchBorn returned from the dead. Battle this grave threat with magic and artifacts from this all-new tome.

Latest Updates from Our Project:

Putting In An Appendix PLUS Gen Con Online!
over 3 years ago – Wed, Jul 29, 2020 at 05:42:12 AM

Since the publication of the Campaign Rules, we’ve added skills from Daughters of Twilight™ and Curse of the Wanderers.™ War Mage Diary™ is adding a bunch of Adept skills too. Why not add an appendix with all the new updates?  And why not include the upcoming Children of the Moon™ skills? And last, let’s also update some of the imagery!

Play The WitchBorn at Gen Con Online!

Itching to play Enter Perdition™ or just learn the basics? There’s still plenty of room with eleven events Thursday to Sunday. Email [email protected] and I can even sneak you into the sold out events. 

Check out Gen Con Online and get a real taste of what this Dark Fantasy action combat game is all about. Register a free badge for Gen Con Online and search for "WitchBorn" in events. You can join in games, or watch the action—all the events are only $2! You can even participate in the final tests of the upcoming Roll20 based online version.  

Please join us!

Cory

Stretch Goal 7 Has Been Created!
almost 4 years ago – Wed, Jul 15, 2020 at 07:44:05 PM

You don’t realize how important these double-sided Spell Cards are until you’re updating a roster! Get the stats for your spells and a quick 1-line spell description.

Creating these was also a huge boost to proofreading because it made me analyze each spell one more time. And these 1-line descriptions are going to be a huge help to the glossary.

Final spell cards will be printed on a heavier stock with a protective varnish. The next PDF version will include these too!

Cory

BALANCING ACT
almost 4 years ago – Thu, Jul 09, 2020 at 02:08:50 PM

I’ve had a hard time balancing the Reanimate spell. It’s a very powerful way to animate skeleton armies. I countered this by beefing up the Holy Word, Banish, and Magic Circle spells. The weird thing is, I can’t get my playtesters to even try Reanimate.

I mean, for 8 GP or less, you get 4 skeletons tougher than most warriors straight out of the box. It’s seemingly hard to pass up!

In editing, I came to the realization that Reanimate was more complex than needed and perhaps tricky to understand. My assumption is players didn’t want to take the time and really dig into it.

The new (final? near final?) edit takes a step-by-step approach that hopefully flows better. It also takes away “orders” so lets your mage control the skeletons as long as they’re within 12 paces.

It’s unlikely there will be time to properly playtest before we go to press, so your feedback is much appreciated! 

Cory

P.S. The text is at max resolution here. This post will go up on Facebook too and should be more legible.

It Is Written
almost 4 years ago – Fri, Jul 03, 2020 at 02:10:49 AM

I hope you are happy, healthy, and safe in our tumultuous world. I’ve hunkered down and worked a phenomenal number of hours. Nothing makes me happier than creating! Heck, I got to walk the yard photographing the “Gardens of Neverwild” last week.

The writing  and a majority of the page layout is now done for War Mage Diary! Check out the video to see all the new developments for spells, skills, gear, and Unreal Beasts. Get the timeline for your next PDF. And find out why this is going to be the best thing ever done for the WitchBorn.

I can’t be more excited to share this with you!

Cory 

P.S. The best places for daily news are Facebook and the private group on Talk WitchBorn.

HOW NERFING RING OF FIRE MADE IT A GO-TO SPELL
about 4 years ago – Fri, Apr 10, 2020 at 03:19:53 PM

Ring of Fire was revamped in the War Mage Diary beta published in December, largely because no one ever used it. 

Scratch that one too.

Ring of Fire has now precipitously dropped from Third Magnitude to First and may finally be the spell you never knew you needed. Beginning Orc Shamans were blessed with a great list of spells to buff comrades but rarely influenced play. My young Orc war clan had been repeatedly embarrassed by a more powerful Elf war clan. At last my Orcs have a spell to slow their advance! 

Even more fun, I managed to put a ring around a scrum surrounding the airship cargo. This sent things into absolute Chaos! A Feasting Nari was distracted and pulled into the ring in reach of two of my foes. My tough Orc Scourge was trapped next to a third unarmored foe and went to town!

Everyone came out of the game with respect for a First Magnitude spell that doesn’t do a heck of a lot of damage. But like most things, it’s not the magnitude but how you use it.

A side note: I hope you, your friends, and family are staying well in these unprecedented times! Our spirits are good here and several us have been working on a way to get together and play through Roll20. The service is surprisingly well-suited for The WitchBorn and I hope to share news on how you can play too soon!

Cory